Yay! I’ve finally beat Kingdom Hearts II. I put roughly ~74 hours into the game — that time was mainly spent working towards 100% completion of Jiminy’s Journal. Well, good thing I enjoy leveling up. Although 100% journal completion is a pain in the ass. The most annoying parts were probably getting the “Poster Duty” time under 30 seconds, beating Sephiroth, and completing Hades Paradox Cup with 15,000 points. Frankly, I would rather have beat the game in Proud Mode.
Anyway, the whole point of completing the journal was to see the extra little movie after the end credits — which really didn’t reveal too much except for “yes, there will be a Kingdom Hearts III.” Well, go figure. This bizarre mixture of Square-Enix characters from Final Fantasy and Disney characters from all over has proven to be pretty profitable.
I didn’t play the first Kingdom Hearts, so I’m not going to make comparisons. I really enjoyed the battle and system and menu layouts/status screen for this game. They were very clean and self explanatory. Although you can’t control the other characters in your party directly, they do a pretty good job of doing what you tell them via the menu options. You can have them attack the same enemy you are, concentrate on an enemy until it dies, attack the enemy you aren’t, and so forth. There aren’t a super large number of extra armor and accessories, you can keep a huge inventory, and the armor, etc doesn’t sell for a huge price so you don’t have to worry about selling something and wishing you didn’t later. Money (munny) isn’t a problem in this game either. By the end you’ll have tons of it.

The graphics are also very nice. Some of them are of the neat/detailed/shiny variety — others are clever bits of animation — think the curly smoke in the Legend of Zelda: Wind Waker. I also thought Sora and the others had pretty good facial expressions.
Sora can also interact with Donald and Goofy in powerful combo attacks that can hit for a lot of damage. Sora himself can master four different forms, Valor, Wisdom, Master, and Final. These forms allow him to take advantage of certain stat boosts at the cost of losing one or more party members for the duration of the form. These forms make Sora uber-powerful — but only last a limited amount of time. Like everything else in the game, they can be leveled up.
The Gummi Ship is another large part of the game — large but inconsequential. I never completed that mini-game. The gummi ship is a ship that allows you to travel in between worlds — while you are travelling, you shoot things. One can upgrade ships, collect rare ship parts by defeating rare enemies, and custom build gummi ships to master other “gummi routes.” Well, let’s just say I wasn’t even going to go there. :) I was bad enough at Star Fox: Assault.
Of course, that being said it’s definitely a kids game. It isn’t gory, the story isn’t too dark, and everything works out in the end! Friendship rules! Some of the levels are downright easy, and a bit annoying. For instance — the “Little Mermaid” level, called Atlantis. BORING. I could have done without it. Also, the 100 Acre Woods was cute, but what was done? Nothing. Also, there were a few worlds that seemed a bit out of place, namely Space Paranoids. I haven’t seen the movie Tron, so I can’t say how accurately it was represented. But yeah, Hollow Bastion, a quaint town, actually has a super complicated computer underneath it that can make Heartless? Yeah, ok…
I enjoyed it though. Otherwise, why would I have played it so much? Now, I have to play Final Fantasy VII. Cloud has such a great outfit! Does anyone have a copy for PlayStation I can borrow?